
Thundergod's Vigor: 3% Chance to Cast Slvl 2 Fist of the Heavens When Struck, +5-15 Lightning Damage, +10% Maximum Lightning Resist, +110% Enhanced Defense, +15 to Mana, +10% Lightning ResistĪll Elite belts, including Uniques, have 16 slots.
Snowclash: 5% Chance to Cast Slvl (1-10) Blizzard When Struck, +5 Cold Absorb, +15% Maximum Cold Resist, +5-15 Cold Damage, +70% Enhanced Defense. Gloom's Trap: -3 to Light Radius, Increase Maximum Mana 15%, +5% Mana Stolen per Hit, +100% Enhanced Defense, +30 to Vitality. Razortail: Attacker Takes Damage of 1 per Clvl, +5 Strength, +1% Chance of Hit Piercing Target, +25 Defense. String of Ears: Magical Damage Taken Reduced by 15, Physical Damage Taken Reduced by 15%, 8% Life Stolen per Hit, +170% Enhanced Defense. Snowclash: 5% Chance to Cast Slvl (1-10) Blizzard When Struck, rest is same. Items not listed below didn't have any changes. If the item was found prior to v1.10 it will have different stats. The 30% Faster Hit Recovery was also not present, but the rest is the same.Įxceptional Uniques are only found in the Diablo II Expansion, not in Diablo II.ĥ% Chance to Cast Slvl 7 Fist of the Heavens When StruckĪ few Uniques changed stats in v1.10. Bladebuckle: +40 Defense instead of +30 and did not have the 80-100% enhanced defense. The 50-80% extra gold was also not present, but the rest is the same. Goldwrap: +40 Defense instead of +25 and did not have the 40-60% enhanced defense. Nightsmoke: Did not have the 30-50% enhanced defense. Snakecord: Adds 4-(7-9) Poison Damage Over 3 Seconds, Poison Resist +25%, +11 To Defense, Replenish Life +5. If the item was found prior to v1.09 it will have different stats. Normal Uniques are identical in Diablo II and the Expansion. Trivia bit: the unique sash, formerly known as "Lenymn's Sash", was changed to simply "Lenymo" towards the end of the D2 beta. No Uniques had Clvl requirements prior to v1.07 D2. Clvl Req: Your character must be this level or higher to equip the item. Ilvl is used in gambling, sales and other calculations as well. Item Level: Chests and monsters must be at least this level to drop the item. In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000. Items that have had changes will marked with an "*" and the change will be listed under the table. All new unique items found will have the same stats as the ones in the table below, items found in 1.09 or earlier may have slightly different stats.
A few unique items have changed with the release of the 1.10 Patch.